Prototype/DontBuildEntityAchievement: Difference between revisions
		
		
		
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== Basics ==  | == Basics ==  | ||
Prototype type: '''dont-build-entity-achievement'''  | |||
This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity. This is an extension of [[Prototype/Achievement]].  | This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity. This is an extension of [[Prototype/Achievement]].  | ||
== Properties ==  | == Properties ==  | ||
Revision as of 16:27, 21 January 2019
Basics
Prototype type: dont-build-entity-achievement
This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity. This is an extension of Prototype/Achievement.
Properties
dont_build
Type: Types/table of Types/string or Types/string
This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.
 dont_build = {"oil-barrel", fluid-wagon"},
amount
Type: Types/uint32
Default: 0