Prototype/GroupAttackAchievement: Difference between revisions
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(Changed links going to the redirect Types/uint to go to Types/uint32.) |
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== Optional properties == | == Optional properties == | ||
=== amount === | === amount === | ||
'''Type''': [[Types/ | '''Type''': [[Types/uint32]] | ||
'''Default''': 1 | '''Default''': 1 |
Revision as of 10:42, 25 June 2018
Basics
This prototype definition is used for receiving an achievement when the player gets attacked due to pollution. This is an extension of Prototype/Achievement.
Optional properties
amount
Type: Types/uint32
Default: 1
This will trigger the achievement, if the player receives this amount of attacks. Note: The default achievement "it stinks and they dont like it" uses the amount of 1. (As in getting attacked once.)
amount = 10,