Nightvision: Difference between revisions
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{{Languages}} | |||
{{Item | |||
|name =Night Vision | |||
|extra1 =<tr><td style="text-align: left;">Size</td><td>3x2</td></tr> | |||
|input =Time, 10 + Steel plate, 10 + Advanced circuit, 5 | |||
|technologies =Night vision (research) | |||
}} | |||
<onlyinclude> | <onlyinclude> | ||
[[File:night-vision-example-1.png|thumb|256px|Visibility at night.]] | [[File:night-vision-example-1.png|thumb|256px|Visibility at night.]] | ||
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The module activates rather early and deactivates late, meaning that during the dawn and the dusk it actually impairs the vision. | The module activates rather early and deactivates late, meaning that during the dawn and the dusk it actually impairs the vision. | ||
</onlyinclude> | </onlyinclude> | ||
== See also == | == See also == |
Revision as of 12:02, 13 March 2016
Having Night vision in your armor during the night replaces standard light-dependent vision with a green filter that ignores lighting conditions.
The module activates rather early and deactivates late, meaning that during the dawn and the dusk it actually impairs the vision.