Land mine: Difference between revisions

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(Changed recipe, added max health, changed total raw to '??' as it wasn't correct anymore (don't know the correct amount, isn't shown ingame))
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{{Combat
|name=Land Mine
|icon=land-mine
|image=
|health=15
|resistance=
|durability=
|gridsize=
|range=
|shootingspeed=
|damage=40 (explosive)
|damagebonus=
|ammunition=
|magazinesize=
|recipe={{icon|steel-bar|1|Steel Bar}}+{{icon|explosives|2|Explosives}}+{{icon|time icon|5|Time}}=>{{icon|land-mine|4|Land Mine}}
|raw=
|technologies={{icontech|land-mine-tech||Land Mines}}
|boosttechs=
|producers={{icon|hand icon||Manual crafting}} {{icon|assembling-machine-1|||Assembling machine 1}} {{icon|assembling-machine-2||Assembling machine 2}} {{icon|assembling-machine-3||Assembling machine 3}}
|consumers=
}}
[[File:land-mine-example-1.png|thumb|256px]]
[[File:land-mine-example-1.png|thumb|256px]]
Land mines are the only passive defense system. The placement of land mines is not bound to the "square" raster, they can be placed "free". A land mine does enough damage to kill a [[Enemies|biter]].
Land mines are the only passive defense system. The placement of land mines is not bound to the "square" raster, they can be placed "free". A land mine does enough damage to kill a [[Enemies|biter]].
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* [[Defense]]
* [[Defense]]


[[Category: Items]] [[Category: Weapons]]
[[Category: Items]] [[Category: Weapons]] [[Category: Combat]]

Revision as of 21:36, 10 October 2014

Template:Combat


Land mines are the only passive defense system. The placement of land mines is not bound to the "square" raster, they can be placed "free". A land mine does enough damage to kill a biter.

Recipe: +
Explosives.png
2
+
Time icon.png
5
=>
Total raw: ??
Max health: 15
Damage: 40 explosive

See also