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- N
- This edit created a new page (also see list of new pages)
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- This is a minor edit
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5 June 2024
2 June 2024
01:13 | Logistic network diffhist 0 Zefard talk contribs (Moved the paragraph to a contextually appropriate position.) |
30 May 2024
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01:09 | Inserters 2 changes history −3 [Thrawcheld (2×)] | |||
m |
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01:09 (cur | prev) −3 Thrawcheld talk contribs (→Rotation Speed: uneven → odd) | |||
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01:04 (cur | prev) 0 Thrawcheld talk contribs (→Mechanics: adjacent entity being a blueprint doesn't make sense) |
18 May 2024
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11:45 | Damage 2 changes history 0 [Zefard; Bilka] | |||
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11:45 (cur | prev) 0 Bilka talk contribs (Undo revision 198360 by Zefard (talk) Looking at the entities in-game, destroyers deal electric damage and distractors deal laser damage. you can also see this in the infoboxes for the capsules) Tag: Undo | ||||
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11:40 (cur | prev) 0 Zefard talk contribs (Destroyer -> Laser, Distractor -> Electric) Tag: Reverted |