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  • {{:Infobox:Steam engine}} ...ore electricity. This means the energy that was put into the steam to heat it to a higher temperature is wasted.
    2 KB (325 words) - 11:27, 16 February 2022
  • {{:Infobox:Steam turbine}} The '''steam turbine''' consumes [[steam]] to create electric energy. It is usually used together with [[heat exchanger]]s and a [[nuclear reactor]]
    2 KB (255 words) - 12:01, 26 October 2020
  • ...llowing them to pass water through to other adjacent equipment, but only 1 steam connector for output. ...y to heat 1 unit of water to steam at 165°C, so one boiler will produce 60 steam per second.
    2 KB (270 words) - 09:03, 22 June 2021
  • {{:Infobox:Steam}} ...liquefaction]] in [[oil refinery|oil refineries]]. Since steam is a fluid, it can be stored in a [[storage tank]].
    3 KB (402 words) - 04:30, 23 May 2021
  • ...[[storage]] — it has no input and no output, depending on pressure to fill it, essentially acting as a large [[pipe]]. ...ll only be filled to the same percentage of capacity as pipes that lead to it. A pipe that carries about 50 water will fill the tank to about 50% of its
    3 KB (493 words) - 14:49, 5 February 2024
  • ...object that accepts liquids]]. It produces 1200 units of water per second. It does not require [[electric system|electricity]] or [[fuel]] to operate. ...can support 40 steam engines. For more information, see [[Power_production#Steam power|power production]].
    2 KB (263 words) - 09:14, 5 March 2020
  • Electricity has to be produced before it can be transferred to consumers over the [[electric system]]. There are mul == Steam engine power ==
    6 KB (965 words) - 18:31, 19 January 2024
  • ..., if this entity is placed, and you have received any amount of power from it. excluded = {"steam-engine", "steam-turbine"},
    2 KB (245 words) - 10:42, 21 September 2023
  • ...necessaria la tecnologia dell'energia solare ricercabile tramite il [[Lab/it|Laboratorio]] * Solar panels are much more expensive to create than steam engines.
    2 KB (231 words) - 17:17, 26 July 2018
  • An entity that produces power from fluids, for example a [[steam engine]]. How much energy the generator produces compared to how much energy it consumes. For example, an effectivity of 0.5 means that half of the consume
    4 KB (650 words) - 10:43, 21 September 2023
  • ...es in the [[user data directory]], next to the saves and mods directories. It is a .log file that can be opened with any text editor. The first line is a print about your build of the game. For the Steam version for Linux, this will be:
    3 KB (584 words) - 09:06, 12 November 2023
  • ...s stored in coal? That's also easy, because it tells us when we hover over it: 4 MJ. About 190g! Still doesn't explain how our character can carry so much of it...
    4 KB (683 words) - 21:22, 25 January 2020
  • ...y machine has its own internal electric capacity. When energy is produced, it is evenly distributed to all machines in the network that need electricity. # [[Steam engine]]s – Most common, requires [[Boiler|Boilers]] (which consume [[Water]] an
    11 KB (1,630 words) - 12:01, 29 September 2023
  • ...provide water from [[offshore pump]]s to [[boiler]]s and steam to [[steam engine]]s for power generation, and later on, [[crude oil]] and [[Oil processing|o
    2 KB (326 words) - 08:25, 14 September 2020
  • ...me size and type. It can be used on both placed structures and [[ghost]]s. It can also modify the contents of a [[blueprint]]. While most commonly used t ...must be placed in the inventory before a filter can be applied and before it can be pinned to a [[quickbar]] slot.
    10 KB (1,521 words) - 09:43, 28 April 2023
  • * '''Energy''' can be thought of as stored work. It is measured in joules (symbol J). * '''Work''' is the result of converting one type of energy to another. It is also measured in joules. (See the [http://en.wikipedia.org/wiki/Work_%28
    7 KB (1,201 words) - 19:00, 24 September 2023
  • The radar reveals the map for the force it belongs to. ...umulators. Seven solar panels and five accumulators is the most efficient; it gives the radar full power all but a short time in the morning, but never d
    6 KB (1,016 words) - 01:15, 6 November 2022
  • ...change. It's a great solution for middle- to end-game power generation and it works well in combination with other power generation techniques. ...tly how nuclear power works, but don't necessarily want all the solutions. It focuses on what you should do and what you should know to get Nuclear up an
    17 KB (2,846 words) - 13:56, 15 October 2023
  • Note: mipmap_count doesn't make sense in animation, as it is not possible to layout mipmaps in a way, that would load correctly both Minimal mode is entered when mod loading fails. You are in it when you see the gray box after (part of) the loading screen that tells you
    7 KB (1,125 words) - 10:42, 21 September 2023
  • ...eavy oil}} {{Imagelink|Lubricant}} {{Imagelink|Sulfuric acid}} {{Imagelink|Steam}} ...rcentage of the entity's maximum volume that is being occupied by a fluid. It can be observed in pipes and tanks; they have windows through which the flu
    12 KB (1,934 words) - 14:07, 15 April 2024

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