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  • == Script interfaces (LuaRemote) == ...fining a public interface with given functions. All the code regarding the interfaces communication is in the <code>remote</code> namespace. More info can be fou
    5 KB (658 words) - 20:44, 13 November 2023
  • * Fix of the script crash when player dies in beta scenario mission 1 * Fixed the stuck assembling machines. (It affected saves where assembling machines had items inside, the order of ite
    5 KB (692 words) - 14:47, 24 September 2023
  • * Fixed bug of crash (and other problems) when riding rolling stock after it was rotated. * Smaller inserter bounding box, so it is easier to run through the factory.
    5 KB (679 words) - 14:48, 24 September 2023
  • ...ey key (combination) is pressed and action is "lua", see [[Tutorial:Script interfaces]]. When a custom-input is linked to a game control it won't show up in the control-settings GUI and will fire when the linked con
    9 KB (1,124 words) - 10:42, 21 September 2023
  • * Fixed that it wasn't possible to set a filter. ...it, it transfers to player, and if it can't be moved to the player as well it makes the good old item bomb.
    41 KB (6,360 words) - 14:46, 24 September 2023
  • * Fixed that electric energy interfaces didn't consume power correctly. ([https://forums.factorio.com/77998 more]) * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m
    237 KB (33,800 words) - 14:47, 24 September 2023