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  • ''Provider chest'' may refer to: * {{imagelink|Passive provider chest}}
    501 bytes (68 words) - 15:37, 1 October 2020
  • {{Achievement|you-are-doing-it-right}} ...物流网络中的{{L|Active provider chest}},{{L|Passive provider chest}}或{{L|Storage chest}}。
    4 KB (94 words) - 13:07, 26 November 2018
  • {{:Infobox:Storage chest}} ...gistic trash slots here, as well as items picked up from [[active provider chest]]s. [[Construction robot]]s will use stored items to repair damaged entitie
    3 KB (420 words) - 17:32, 22 February 2024
  • {{:Infobox:Requester chest}} ...specified items from [[provider chest]]s, [[storage chest]]s, and [[buffer chest]]s, if the "Request from buffer chests" checkbox is checked, until the requ
    3 KB (378 words) - 05:56, 10 February 2023
  • ...ider chest]]s > [[storage chest]]s, [[buffer chest]]s > [[passive provider chest]]s * Logistic robots will begin to fill storage chests from active provider chests if there are no other tasks available.
    4 KB (554 words) - 17:20, 1 August 2023
  • ...e filled into [[active provider chest]]s and then put into the [[requester chest]]s to be loaded onto belts.'' Logistics robots are ideal in train stations, The [[player]] character can also act as [[requester chest]] in the logistic network, allowing them to 'request' various items be kept
    12 KB (1,981 words) - 11:43, 29 September 2023
  • {{Achievement|you-are-doing-it-right}} ...ive provider chest/ja|パッシブ供給チェスト]]・[[buffer chest/ja|バッファーチェスト]]・[[storage chest/ja|貯蔵チェスト]]の中にある必要がある。
    11 KB (561 words) - 15:15, 24 April 2024
  • ...me size and type. It can be used on both placed structures and [[ghost]]s. It can also modify the contents of a [[blueprint]]. While most commonly used t ...must be placed in the inventory before a filter can be applied and before it can be pinned to a [[quickbar]] slot.
    10 KB (1,521 words) - 09:43, 28 April 2023
  • {{Achievement|you-are-doing-it-right}} To use/place the created blueprint select it from the tool belt or inventory. The process of placing a blueprint is very
    9 KB (1,370 words) - 05:28, 10 February 2023
  • {{Achievement|you-are-doing-it-right}} ...erkiste]], einer {{TransLink|Buffer chest}} oder einer {{TransLink|Storage chest}} verfügbar sein.
    7 KB (982 words) - 17:51, 5 March 2022
  • {{Achievement|you-are-doing-it-right}} ...|пасивного постачання]], [[buffer chest/uk|буферній скрині]] або [[storage chest/uk|скрині зберігання]].
    11 KB (170 words) - 13:55, 14 February 2024
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,767 words) - 20:37, 13 November 2023
  • * Fixed that it wasn't possible to set a filter. ...it, it transfers to player, and if it can't be moved to the player as well it makes the good old item bomb.
    41 KB (6,360 words) - 14:46, 24 September 2023
  • Note, that we also updated the scenario pack to version 0.9.7 so it is now compatible with current version. * Belt to be deconstructed doesn't accept new items, so it can be deconstructed.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • ...31 FFF #58: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=6299 It is here]. ...m/forum/viewtopic.php?f=8&t=4949&p=47751#p47746 The Hydra Dilemma comes to it's end]: biggest factorio thread, last episode: <strike>this saturday</strik
    18 KB (2,612 words) - 10:50, 27 August 2023
  • * Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. * Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. ([htt
    80 KB (11,528 words) - 14:46, 24 September 2023