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  • *science-pack-2=科技包II *speed-module=速度插件I
    5 KB (298 words) - 17:23, 2 May 2019
  • <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
    84 KB (4,767 words) - 20:37, 13 November 2023
  • * Moved big electric pole from electric energy distribution 2->1 (no blue science packs needed). == 0.7.2 ==
    18 KB (2,681 words) - 14:48, 24 September 2023
  • ...ed crash when using fast transfer (control click) in the demo levels 1 and 2. * Fixed wrong damage info calculation for distractor robots (they had 2.5 damage not 5).
    25 KB (3,880 words) - 14:48, 24 September 2023
  • * Reduced time needed for an unit of Automation 2 research from 15 to 5 seconds to compensate for previous change of science * Speed and efficiency module 3 technology now requires high tech science packs instead of production sci
    132 KB (18,979 words) - 14:46, 24 September 2023
  • * Fixed a crash when deleting 2 or more stations from a train within the same tick while the last station i * Removed <code>LuaElectricEnergySourcePrototype::effectivity</code> read since it didn't do anything.
    122 KB (17,425 words) - 14:47, 24 September 2023
  • * Fixed robots delivering modules into the recipe input slots instead of the module inventory. ([https://forums.factorio.com/28722 more]) ...their own research that is dependent on advanced electronics and logistics 2.
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Updated sounds for assembling machines 1, 2, and 3. * Fixed corruption related to sorting module inventories.
    89 KB (12,579 words) - 14:47, 24 September 2023
  • * Generators no longer require setting effectivity - it defaults to 1. * Updated SDL to version 2.26.5.
    202 KB (28,497 words) - 15:29, 11 April 2024