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  • The '''console''' is Factorio's in-game command-line interface. See [[command line paramet The in-game console can be used for:
    35 KB (5,017 words) - 18:05, 7 April 2024
  • '''コンソール(Console)'''はFactorioのコマンドラインインターフェース。 ゲーム内コンソール(in-game console)は以下に用いられる。
    34 KB (2,159 words) - 10:55, 1 May 2019
  • * Added additional options to the /config command: allow-commands, max-upload-speed, autosave-interval, afk-auto-kick, verify-user-identity, * Added tab-complete parameters logic to the commands: config, color, and help.
    42 KB (6,017 words) - 14:46, 24 September 2023
  • ...ate or --start-server-load-scenario. See data/base/prototypes/map-settings.lua |Name of a mod to enable [https://lua-api.factorio.com/latest/Instrument.html Instrument Mode]
    12 KB (1,659 words) - 10:09, 1 March 2024
  • * Start game script even with missing control.lua ** Lua-based migrations work for these saves.
    12 KB (1,745 words) - 14:47, 24 September 2023
  • * Fixed parsing of localized string in Lua commands when the string is concatenation. ([https://forums.factorio.com/9896 more]) * Fixed lockup when iterating large numerical arrays in Lua. This time for real. ([https://forums.factorio.com/8919&p=71104 more])
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Fixed console command warning not sticking through save-load. ([https://forums.factorio.c * When the first LUA command is used, players are warned that it would disable achievements.
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Lua interface to create blueprint now expects the entity positions to be relati * Fixed crash when using can_insert on the quickbar from the Lua API.
    100 KB (14,717 words) - 14:46, 24 September 2023
  • * Fixed a crash when coupling/decoupling trains through the Lua API. * Exposed internal buffer of fluid turret to Lua as its last fluidbox.
    132 KB (18,979 words) - 14:46, 24 September 2023
  • * Fixed a desync in replay that would happen if console commands were used during the play. ([https://forums.factorio.com/60661 more]) * Fixed a desync when printing a Lua error to players with different installation paths. ([https://forums.factor
    122 KB (17,425 words) - 14:47, 24 September 2023
  • * Fixed an issue with reading localised strings in Lua. ([https://forums.factorio.com/77769 more]) * Fixed that teleporting players/cars between surfaces would invalidate lua references to them.
    237 KB (33,800 words) - 14:47, 24 September 2023
  • * Fixed crash when Lua received event of player selecting area to deconstruct. * Fixed lua documentation for LuaGuiElement::index read. ([https://forums.factorio.com/
    89 KB (12,579 words) - 14:47, 24 September 2023
  • * Disabled the majority of the lua "debug" library due to security issues. * Fixed a crash when giving NaN values to some lua APIs. ([https://forums.factorio.com/111807 more])
    202 KB (28,497 words) - 15:29, 11 April 2024