Search results

Jump to navigation Jump to search
Results 1 – 10 of 10
Advanced search

Search in namespaces:

  • {{Languages}}{{:Infobox:Cannon shell}} ...osive cannon shell]]s. Once enough research is conducted, [[uranium cannon shell|uranium]] shells are made available, which are equal or superior in all reg
    1 KB (155 words) - 16:56, 29 October 2021
  • {{:Infobox:Explosive cannon shell}} ...on shell]]s. Once enough research is conducted, [[explosive uranium cannon shell|explosive uranium]] shells are made available, which are equal or superior
    1 KB (197 words) - 16:56, 29 October 2021
  • {{Languages}}{{:Infobox:Explosive uranium cannon shell}} ...iercing power|piercing power]] is increased, leaning more towards physical damage improvement. Since regular shells are still specifically required to manufa
    2 KB (211 words) - 16:56, 29 October 2021
  • {{Languages}}{{:Infobox:Weapon shooting speed (research)}} ...peed of all firearms magazines, shotgun shells, rockets and cannon shells. It also affects the shooting speed of gun turrets and defender robots.
    3 KB (268 words) - 19:27, 12 April 2024
  • '''Technologies''' are [[Research|researched]] in [[lab]]s using [[science pack]]s. ...science pack]]s to be placed in labs while the technology is selected for research.
    12 KB (1,611 words) - 13:30, 29 May 2023
  • ...acking research upgrades are available for range and firing speed, but not damage. ...mode cannot target mobile units (biters and spitters); shells do, however, damage mobile units in the vicinity of impact normally.
    7 KB (1,085 words) - 21:28, 9 April 2024
  • ...serter]] and [[Worker robot cargo size (research)|robot]] stack size bonus research topics.) | 1 || [[Nuclear fuel]], [[artillery shell]], [[satellite]], [[modular armor]], [[blueprint]].
    7 KB (1,002 words) - 19:33, 26 January 2024
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,767 words) - 20:37, 13 November 2023
  • * Fixed dealing damage could sometimes corrupt game state and saves. ([https://forums.factorio.com ...t*load*downloaded*map", the cause of the error wasn't displayed because of it. ([https://forums.factorio.com/22169 more])
    100 KB (14,717 words) - 14:46, 24 September 2023
  • * Fixed ammo turret tooltip not showing the damage bonus correctly. ([https://forums.factorio.com/77556 more]) * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m
    237 KB (33,800 words) - 14:47, 24 September 2023