Module:Infobox/parsing/sandbox
< Module:Infobox | parsing
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Documentation for this module may be created at Module:Infobox/parsing/sandbox/doc
local util = require("Module:Util")
local parsing = {}
local tech_trigger_text =
{
["mine-entity"] = "Mine",
["build-entity"] = "Build",
["craft-item"] = "Craft",
["capture-spawner"] = "Capture any spawner.",
["create-space-platform"] = "Create space platform.",
["send-item-to-orbit"] = "Send to orbit"
}
function parsing._technology_trigger(frame, str)
local parts = util._split(str, ":")
local text = frame:expandTemplate{title = "Translation", args = {tech_trigger_text[parts[1]]}}
if parts[2] then
return text .. " " .. parsing._item(frame, parts[2])
end
return text
end
function parsing._technology(frame, args)
if args[1] == "?" or util._empty_arg(args[1]) then
return args[1]
end
local ret = {}
local techs = util._split(args[1], "+")
for _, tech in ipairs(techs) do
local tech_parts = util._split(tech, ",")
local tech_name = tech_parts[1] .. " (research)"
if not util._page_exists(tech_name) then -- fall back to plain name if page with " (research)" doesn't exist
tech_name = tech_parts[1]
end
local tech_level = tech_parts[2] or ""
if tech_level == "" then -- fall back to level from tech name if none given manually
local second_to_last_char = string.sub(tech_parts[1], -2, -2)
if second_to_last_char == " " then
tech_level = string.sub(tech_parts[1], -1) -- last character should be the level of the tech
end
end
ret[#ret+1] = frame:expandTemplate{title = 'icon/special', args = {tech_name, tech_level, color=args.color or "999"}}
end
return table.concat(ret)
end
function parsing._item(frame, item_string)
if item_string == "?" or util._empty_arg(item_string) then
return item_string
end
local ret = {}
local items = util._split(item_string, "+")
for _, item in ipairs(items) do
local icon_args = util._split(item, ",")
icon_args[2] = icon_args[2] or ""
ret[#ret+1] = frame:expandTemplate{title = 'icon/special', args = icon_args}
end
return table.concat(ret)
end
function parsing._crafting(frame, recipe)
if recipe == "?" or util._empty_arg(recipe) then
return recipe
end
local recipe_parts = util._split(recipe, "=")
local ingredients = parsing._crafting_part(frame, recipe_parts[1])
local products = recipe_parts[2]
if products then
products = parsing._crafting_part(frame, products)
else
local item_name = frame:expandTemplate{title = 'No language suffix/No namespace'}
products = frame:expandTemplate{title = 'icon/special', args = {item_name, "1"}}
end
return ingredients .. " → " .. products
end
function parsing._crafting_raw(frame, recipe)
if recipe == "?" or util._empty_arg(recipe) then
return recipe
end
local recipe_parts = util._split(recipe, "=")
return parsing._crafting_part(frame, recipe_parts[1])
end
-- @param frame
-- @param str string A list of "item, count" separated by "+"
-- @return string @The resulting icons with a "+" between each icon
function parsing._crafting_part(frame, str)
local ret = {}
local items = util._split(str, "+")
for _, item in ipairs(items) do
local item_parts = util._split(item, ",")
local item_count = item_parts[2] or "1" -- fall back to 1, not empty!
item_count = frame:expandTemplate{title = 'Crop', args = {item_count}}
ret[#ret+1] = frame:expandTemplate{title = 'icon/special', args = {item_parts[1], item_count}}
end
return table.concat(ret, "+")
end
return parsing