User talk:Bilka: Difference between revisions

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(→‎0.15 Preset's: new section)
(Cleaned up the table into much nicer tables, god that took a bit)
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== 0.15 Preset's ==
== 0.15 Preset's ==


I created a table for 0.15 presets. But I have no idea how to edit the wiki properly/cleanly.


{| {{table}}
Below is a series of tables describing the various changes to world generation and other settings when a preset is selected. Differences from the "default" preset are in bold parentheses.
! !! Default !! Rich Resources !! Marathon !! Dangerous !! Death World !! Rail World
 
{| class="wikitable"
|-
! Recipes/Tech                !! Default !! Rich Resources !! Marathon !! Dangerous !! Death World !! Rail World
|-
| Recipe difficulty          || Normal || Normal || Expensive || Normal || Expensive || Normal
|-
| Technology difficulty      || Normal || Normal || Expensive || Normal || Expensive || Normal
|-
| Technology price multiplier || 1 || 1 || 4'''(+3)''' || 1 || 4'''(+3)''' || 1
|-
|-
! Resource
|}
| ||  ||  ||  ||  ||
 
{| class="wikitable"
|-
|-
! Water Frequency
! Enemy Expansion                  !! Default !! Rich Resources !! Marathon !! Dangerous !! Death World !! Rail World
| Normal || Normal || Normal || Normal || Normal || Very Low
|-
|-
! Water Size
| Enabled                          || Yes || Yes || Yes || Yes || Yes || No'''(Yes)'''
| Medium || Medium || Medium || Medium || Medium || Big
|-
|-
! Iron Frequency
| Minimum chunks between new bases || 3 || 3 || 3 || 3 || 3 || 3
| Normal || Normal || Normal || Normal || Normal || Very Low
|-
|-
! Iron Size
| Maximum expansion distance      || 7 || 7 || 7 || 7 || 7 || 7
| Medium || Medium || Medium || Medium || Medium || Big
|-
|-
! Iron Richness
| Minimum group size              || 5 || 5 || 5 || 5 || 5 || 5
| Regular || Very Good || Regular || Regular || Regular || Regular
|-
|-
! Copper Frequency
| Maximum group size              || 20 || 20 || 20 || 20 || 20 || 20
| Normal || Normal || Normal || Normal || Normal || Very Low
|-
|-
! Copper Size
| Minimum cooldown (Minutes)      || 4 || 4 || 4 || 4 || 4 || 4
| Medium || Medium || Medium || Medium || Medium || Big
|-
|-
! Copper Richness
| Maximum cooldown (Minutes)      || 60 || 60 || 60 || 60 || 60 || 60
| Regular || Very Good || Regular || Regular || Regular || Regular
|-
|-
! Stone Frequency
|}
| Normal || Normal || Normal || Normal || Normal || Very Low
 
{| class="wikitable"
|-
|-
! Stone Size
! Enemy Evolution  !! Default !! Rich Resources !! Marathon !! Dangerous !! Death World !! Rail World
| Medium || Medium || Medium || Medium || Medium || Big
|-
|-
! Stone Richness
| Destroy Factor  || 0.00200000 || 0.00200000 || 0.00200000 || 0.00200000 || 0.00200000 || 0.00200000
| Regular || Very Good || Regular || Regular || Regular || Regular
|-
|-
! Coal Frequency
| Enabled          || Yes || Yes || Yes || Yes || Yes || Yes
| Normal || Normal || Normal || Normal || Normal || Very Low
|-
|-
! Coal Size
| Pollution Factor || 0.00001500 || 0.00001500 || 0.00001500 || 0.00002000'''(+0.000005)''' || 0.00002000'''(+0.000005)''' || 0.00001500
| Medium || Medium || Medium || Medium || Medium || Big
|-
|-
! Coal Richness
| Time Factor      || 0.00000400 || 0.00000400 || 0.00000400 || 0.00002000'''(+0.000016)''' || 0.00002000'''(+0.000016)''' || 0.00000200'''(-0.000002)'''
| Regular || Very Good || Regular || Regular || Regular || Regular
|-
|-
! Uranium Frequency
|}
| Normal || Normal || Normal || Normal || Normal || Very Low
 
 
{| class="wikitable"
|-
|-
! Uranium Size
! Pollution                !! Default !! Rich Resources !! Marathon !! Dangerous !! Death World !! Rail World
| Medium || Medium || Medium || Medium || Medium || Medium
|-
|-
! Uranium Richness
| Absorbed per damaged tree || 500 || 500 || 500 || 500 || 500 || 500
| Regular || Very Good || Regular || Regular || Regular || Regular
|-
|-
! Crude Frequency
| Diffusion Ratio          || 2% || 2% || 2% || 2% || 2% || 2%
| Normal || Normal || Normal || Normal || Normal || Very Low
|-
|-
! Crude Size
| Dissipation Rate          || 1 || 1 || 1 || 1 || 1 || 1
| Medium || Medium || Medium || Medium || Medium || Big
|-
|-
! Crude Richness
| Enabled                  || Yes || Yes || Yes || Yes || Yes || Yes
| Regular || Very Good || Regular || Regular || Regular || Regular
|-
|-
! Enemy Bases Frequency
| Minimum Damage to trees  || 3500 || 3500 || 3500 || 3500 || 3500 || 3500
| Normal || Normal || Normal || Very High || Very High || Very Low
|-
|-
! Enemy Bases Size
|}
| Medium || Medium || Medium || Medium || Medium || Small
 
 
{| class="wikitable"
|-
|-
! Enemy Bases Richness
! Resource        !! Default !! Rich Resources !! Marathon !! Dangerous !! Death World !! Rail World
| Regular || Regular || Regular || Regular || Regular || Regular
|-
|-
! Starting Area
| Coal Frequency  || Normal || Normal || Normal || Normal || Normal || Very Low
| Medium || Medium || Medium || Medium || Medium || Medium
|-
|-
!
| Coal Richness    || Regular || Very Good'''(Regular)''' || Regular || Regular || Regular || Regular
| || || || || ||  
|-
|-
! Pollution
| Coal Size        || Medium || Medium || Medium || Medium || Medium || Big'''(Medium)'''
| || || || || ||  
|-
|-
! Enabled
| Copper Frequency || Normal || Normal || Normal || Normal || Normal || Very Low'''(Normal)'''
| TRUE || TRUE || TRUE || TRUE || TRUE || TRUE
|-
|-
! Diffusion Ratio
| Copper Richness  || Regular || Very Good'''(Regular)''' || Regular || Regular || Regular || Regular
| 2% || 2% || 2% || 2% || 2% || 2%
|-
|-
! Dissipation Rate
| Copper Size      || Medium || Medium || Medium || Medium || Medium || Big'''(Medium)'''
| 1 || 1 || 1 || 1 || 1 || 1
|-
|-
! Minimum Damage to trees
| Crude Frequency  || Normal || Normal || Normal || Normal || Normal || Very Low'''(Normal)'''
| 3500 || 3500 || 3500 || 3500 || 3500 || 3500
|-
|-
! Absorbed per damaged tree
| Crude Richness  || Regular || Very Good'''(Regular)''' || Regular || Regular || Regular || Regular
| 500 || 500 || 500 || 500 || 500 || 500
|-
|-
! Evolution
| Crude Size      || Medium || Medium || Medium || Medium || Medium || Big'''(Medium)'''
| || || || || ||  
|-
|-
! Enabled
| Enemy Bases Frequency || Normal || Normal || Normal || Very High'''(Normal)''' || Very High'''(Normal)''' || Very Low'''(Normal)'''
| TRUE || TRUE || TRUE || TRUE || TRUE || TRUE
|-
|-
! Time Factor
| Enemy Bases Richness || Regular || Regular || Regular || Regular || Regular || Regular
| 0.00000400 || 0.00000400 || 0.00000400 || 0.00002000 || 0.00002000 || 0.00000200
|-
|-
! Destroy Factor
| Enemy Bases Size || Medium || Medium || Medium || Medium || Medium || Small'''(Medium)'''
| 0.00200000 || 0.00200000 || 0.00200000 || 0.00200000 || 0.00200000 || 0.00200000
|-
|-
! Pollution Factor
| Iron Frequency  || Normal || Normal || Normal || Normal || Normal || Very Low'''(Normal)'''
| 0.00001500 || 0.00001500 || 0.00001500 || 0.00002000 || 0.00002000 || 0.00001500
|-
|-
! Enemy Expansion
| Iron Richness    || Regular || Very Good'''(Regular)''' || Regular || Regular || Regular || Regular
| || || || || ||  
|-
|-
! Enabled
| Iron Size        || Medium || Medium || Medium || Medium || Medium || Big'''(Medium)'''
| TRUE || TRUE || TRUE || TRUE || TRUE || FALSE
|-
|-
! Minimum chunks between new bases
| Starting Area    || Medium || Medium || Medium || Medium || Medium || Medium
| 3 || 3 || 3 || 3 || 3 || 3
|-
|-
! Maximum expansion distance
| Stone Frequency  || Normal || Normal || Normal || Normal || Normal || Very Low'''(Normal)'''
| 7 || 7 || 7 || 7 || 7 || 7
|-
|-
! Minimum group size
| Stone Richness  || Regular || Very Good'''(Regular)''' || Regular || Regular || Regular || Regular
| 5 || 5 || 5 || 5 || 5 || 5
|-
|-
! Maximum group size
| Stone Size      || Medium || Medium || Medium || Medium || Medium || Big'''(Medium)'''
| 20 || 20 || 20 || 20 || 20 || 20
|-
|-
! Minimum cooldown (Minutes)
| Uranium Frequency || Normal || Normal || Normal || Normal || Normal || Very Low'''(Normal)'''
| 4 || 4 || 4 || 4 || 4 || 4
|-
|-
! Maximum cooldown (Minutes)
| Uranium Richness || Regular || Very Good'''(Regular)''' || Regular || Regular || Regular || Regular
| 60 || 60 || 60 || 60 || 60 || 60
|-
|-
! Recipes/Tech
| Uranium Size    || Medium || Medium || Medium || Medium || Medium || Medium
| || || || || ||  
|-
|-
! Recipe difficulty
| Water Frequency  || Normal || Normal || Normal || Normal || Normal || Very Low'''(Normal)'''
| Normal || Normal || Expensive || Normal || Expensive || Normal
|-
|-
! Technology difficulty
| Water Size      || Medium || Medium || Medium || Medium || Medium || Big'''(Medium)'''
| Normal || Normal || Expensive || Normal || Expensive || Normal
|-
|-
! Technology price multiplier
| 1 || 1 || 4 || 1 || 4 || 1
|}
|}


 
Cleaned up into several tables by --([[User:Gangsir|Gangsir]]) ([[User talk:Gangsir|talk]]) - <span style="color:#FF0000">Admin</span> 21:30, 26 April 2017 (UTC)
Perhaps Bold the differences between each preset compared to Default.

Revision as of 21:30, 26 April 2017

Welcome to factorio! We hope you will contribute much and well. You will probably want to read the help pages. Again, welcome and have fun! Mishka (talk) 13:07, 17 November 2016 (UTC)

-i need to provide descriptions for 500 + mods , if u notice they have no descriptions at all and people are asking questions,

0.15 Preset's

Below is a series of tables describing the various changes to world generation and other settings when a preset is selected. Differences from the "default" preset are in bold parentheses.

Recipes/Tech Default Rich Resources Marathon Dangerous Death World Rail World
Recipe difficulty Normal Normal Expensive Normal Expensive Normal
Technology difficulty Normal Normal Expensive Normal Expensive Normal
Technology price multiplier 1 1 4(+3) 1 4(+3) 1
Enemy Expansion Default Rich Resources Marathon Dangerous Death World Rail World
Enabled Yes Yes Yes Yes Yes No(Yes)
Minimum chunks between new bases 3 3 3 3 3 3
Maximum expansion distance 7 7 7 7 7 7
Minimum group size 5 5 5 5 5 5
Maximum group size 20 20 20 20 20 20
Minimum cooldown (Minutes) 4 4 4 4 4 4
Maximum cooldown (Minutes) 60 60 60 60 60 60
Enemy Evolution Default Rich Resources Marathon Dangerous Death World Rail World
Destroy Factor 0.00200000 0.00200000 0.00200000 0.00200000 0.00200000 0.00200000
Enabled Yes Yes Yes Yes Yes Yes
Pollution Factor 0.00001500 0.00001500 0.00001500 0.00002000(+0.000005) 0.00002000(+0.000005) 0.00001500
Time Factor 0.00000400 0.00000400 0.00000400 0.00002000(+0.000016) 0.00002000(+0.000016) 0.00000200(-0.000002)


Pollution Default Rich Resources Marathon Dangerous Death World Rail World
Absorbed per damaged tree 500 500 500 500 500 500
Diffusion Ratio 2% 2% 2% 2% 2% 2%
Dissipation Rate 1 1 1 1 1 1
Enabled Yes Yes Yes Yes Yes Yes
Minimum Damage to trees 3500 3500 3500 3500 3500 3500


Resource Default Rich Resources Marathon Dangerous Death World Rail World
Coal Frequency Normal Normal Normal Normal Normal Very Low
Coal Richness Regular Very Good(Regular) Regular Regular Regular Regular
Coal Size Medium Medium Medium Medium Medium Big(Medium)
Copper Frequency Normal Normal Normal Normal Normal Very Low(Normal)
Copper Richness Regular Very Good(Regular) Regular Regular Regular Regular
Copper Size Medium Medium Medium Medium Medium Big(Medium)
Crude Frequency Normal Normal Normal Normal Normal Very Low(Normal)
Crude Richness Regular Very Good(Regular) Regular Regular Regular Regular
Crude Size Medium Medium Medium Medium Medium Big(Medium)
Enemy Bases Frequency Normal Normal Normal Very High(Normal) Very High(Normal) Very Low(Normal)
Enemy Bases Richness Regular Regular Regular Regular Regular Regular
Enemy Bases Size Medium Medium Medium Medium Medium Small(Medium)
Iron Frequency Normal Normal Normal Normal Normal Very Low(Normal)
Iron Richness Regular Very Good(Regular) Regular Regular Regular Regular
Iron Size Medium Medium Medium Medium Medium Big(Medium)
Starting Area Medium Medium Medium Medium Medium Medium
Stone Frequency Normal Normal Normal Normal Normal Very Low(Normal)
Stone Richness Regular Very Good(Regular) Regular Regular Regular Regular
Stone Size Medium Medium Medium Medium Medium Big(Medium)
Uranium Frequency Normal Normal Normal Normal Normal Very Low(Normal)
Uranium Richness Regular Very Good(Regular) Regular Regular Regular Regular
Uranium Size Medium Medium Medium Medium Medium Medium
Water Frequency Normal Normal Normal Normal Normal Very Low(Normal)
Water Size Medium Medium Medium Medium Medium Big(Medium)

Cleaned up into several tables by --(Gangsir) (talk) - Admin 21:30, 26 April 2017 (UTC)