User:Pelia/Bleh/cs: Difference between revisions

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{{Languages}}
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{{:Infobox:Roboport}}
 
The Roboport is the resting place for all [[Robots]]. It also emits an area of 50x50 tiles, in which logistic robots can interact with logistic network entities, such as [[Storage chest]]s, or [[Requester chest]]s. Additionally, a 110x110 tile area is created for construction robots to repair, construct or remove structures. This can be seen by hovering the mouse on a roboport, or logistics chest.
 
* The smaller <span style="color:#E88A0C">orange</span> square represents the reach of the logistics network where both logistics and construction robots can move.
* The larger <span style="color:#00FF00">green</span> square represents the extent of the construction network where only construction robots can move.
 
Robots placed into the air from the player's inventory inside of a roboport's coverage will seek out the nearest roboport to charge and rest.
 
Two or more roboports can connect to form a [[Robotic network|robotic network]], if the borders of the orange logistic areas touch. This is shown by a dotted line running between the two ports. An example of this can be seen on the bottom-right. Non-connected roboports will not share robots.
 
[[File:roboport_connection.jpg|300x300px|thumb|Two roboports connecting to form a logistic network. Notice the yellow dotted line indicating a successful bond.]]
 
== Storage ==
A Roboport contains 7 [[Stack|slots]] reserved for [[robots]], and another 7 for [[repair pack]]s. Robots and repair packs can be inserted into the roboport with an [[inserter]]. While seemingly useful, a repair pack inside a roboport is reserved for the construction robots inside the roboport only. Repair packs are better stored inside a [[Storage chest|logistics storage chest]] or a [[passive provider chest]] where they can be used by all robots in the logistics network. Construction bots, when provided with repair packs, will automatically repair all damaged structures inside of a roboport's coverage area.
 
If a roboport is full of robots, robots attempting to rest will find a different roboport.
 
== Power usage ==
The Roboport needs ~50 kW of energy when idle, but can use up to 4 x ~1 MW when charging bots. Ensure the power grid can meet the demand when making large requests of the robot system.
 
Roboports have 4 chargers, which are used to recharge the flying bots. More roboports in a small area will allow for greater charging throughput, if a lot of robots need charging. Robots waiting to be charged will float in place near the roboport and wait their turn.
 
Robots will not enter a roboport to rest unless they have full charge. Robots with low/no charge can still fly, but will move extremely slowly.
 
== History ==
 
{{history|0.13.0|
* Roboport is connectible to the circuit network, it sends the logistic network contents or the robot statistics of the network.
* Roboports have decreased transmission power consumption (200 kW to 50 kW) while the robots and their recharging have increased power consumption (200 kW per recharge slot to 1MW per slot)
* Reduced number of drawn connections between roboports again.
* Optimized roboport radius rendering.
}}
 
{{history|0.12.5|
* Robots can charge from a closer roboport on their way to a more distant one.}}
 
{{history|0.12.0|
* Reduced number of rendered roboport connections.
* Inserters can now extract from roboports.
* Optimized adding and removing roboports, robots keep their tasks if possible.
}}
 
{{history|0.10.7|
* Roboport gui labels updated to state "Roboport"
* Roboport is no longer categorized as a military structure.
}}
 
{{history|0.10.0|
* Backer names are used to name roboports.}}
 
{{history|0.9.0|
* Roboports have a separate logistic radius (now 25) and construction radius (now 50)
* Area visualizations for roboports are displayed under their entities.
}}
 
{{history|0.8.5|
* Only repair packs may be placed into the roboport slots.}}
 
{{history|0.8.2|
* Roboport supply area increased from 40x40 to 50x50.
* Lowered transmission energy consumption of roboport from 200 W to 100 W
}}
 
{{history|0.8.0|
* Introduced}}
 
== See also ==
* [[Robotic network]]
* [[Logistic network]]
* [[Repair pack]]
* [[Robots]]
* [http://www.factorioforums.com/forum/viewtopic.php?f=18&t=6005 How exactly do Roboports work with each other?]
* [http://www.factorioforums.com/forum/viewtopic.php?f=6&t=7993 Splitting up roboport functions]:
** Recharge bots
** Store unused bots
** Create a construction network
** Create a logistics network
 
{{LogisticsNav}}
{{C|Logistic network}}

Latest revision as of 15:45, 15 January 2018

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