Types/IngredientPrototype: Difference between revisions

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Either "item" or "fluid". If this is <code>item</code>, the definition is loaded as a [[Types/ItemIngredientPrototype]], if this is  <code>fluid</code>, the definition is loaded as a [[Types/FluidIngredientPrototype]].
Either "item" or "fluid". If this is <code>item</code>, the definition is loaded as a [[Types/ItemIngredientPrototype]], if this is  <code>fluid</code>, the definition is loaded as a [[Types/FluidIngredientPrototype]].
=== show_details_in_recipe_tooltip ===
'''Type''': [[Types/bool]]
'''Default''': true
When hovering over a recipe in the crafting menu the recipe tooltip will be shown. An additional item tooltip will be shown for every product, as a separate tooltip, if the item tooltip has a description and/or properties to show and if show_details_in_recipe_tooltip is true.


== Example ==
== Example ==

Revision as of 14:47, 29 October 2019

Class used for Prototype/Recipe ingredients, it loads as Types/ItemIngredientPrototype or Types/FluidIngredientPrototype, depending on the #type.

Optional properties

type

Type: Types/string

Default: "item"

Either "item" or "fluid". If this is item, the definition is loaded as a Types/ItemIngredientPrototype, if this is fluid, the definition is loaded as a Types/FluidIngredientPrototype.

Example

{type="item", name="steel-plate", amount=8}

{type="fluid", name="water", amount=50}