Definition of combat actions performed by combat robots, units, turrets and weapons.
Specification of the type. Values are:
"projectile" "beam" "stream"
Interval between consecutive attacks.
Distance of attack. Overrides one defined in ammo.
Depending on actual type of entity the following might or might not be needed.
Distance from the attacking entity, at which effects of ammo are applied (source_effects).
Sound the entity emits when it attacks. Table fields:
Filename Types/FileName volume Types/double