Talk:Map generator: Difference between revisions

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m (Bilka moved page Talk:World generator to Talk:Map generator: Use in-game name)
 
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== Fog of war ==
== Fog of war ==


The charting and fog of war mechanics should be moved to their own page. Does it have one already?
The charting and fog of war mechanics should be moved to their own page. Do they have one already?
[[User:Gergely|Gergely]]
[[User:Gergely|Gergely]]
:They don't have their own page, they are located on [[radar]]. Why do you want to move them to their own page? -- [[User:Bilka|Bilka]] ([[User talk:Bilka|talk]]) - <span style="color:#FF0000">Admin</span> 11:52, 3 August 2018 (UTC)
:I see... I didn't know that. The charting mechanics are at a good place on the Radar's page. [[User:Gergely|Gergely]]
== Seed ==
I think that here must be some information about seed:
With the console:
/seed
With control.lua:
game.surfaces['nauvis'].map_gen_settings.seed
--[[User:Darkfrei|Darkfrei]] ([[User talk:Darkfrei|talk]]) 19:00, 18 September 2018 (UTC)

Latest revision as of 09:09, 6 May 2020

I think all references to terrain segmentation should be removed - it was just water frequency with a different name in older builds according to https://forums.factorio.com/viewtopic.php?p=235907#p235907 Zx64 (talk) 12:12, 20 January 2017 (UTC)

Fog of war

The charting and fog of war mechanics should be moved to their own page. Do they have one already? Gergely

They don't have their own page, they are located on radar. Why do you want to move them to their own page? -- Bilka (talk) - Admin 11:52, 3 August 2018 (UTC)
I see... I didn't know that. The charting mechanics are at a good place on the Radar's page. Gergely

Seed

I think that here must be some information about seed:

With the console: /seed With control.lua: game.surfaces['nauvis'].map_gen_settings.seed --Darkfrei (talk) 19:00, 18 September 2018 (UTC)