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  • Only items can be stored within stacks; stacks cannot hold [[Fluid system|liquids]] or other entity types. == Handling stacks ==
    7 KB (1,002 words) - 19:33, 26 January 2024
  • ...юда не входит исследование [[Logistics (research)/ru|логистики]] и [[Fluid handling (research)/ru|транспортировки и хранения жидко
    7 KB (241 words) - 17:27, 1 November 2018
  • When using an machine with fluid inputs and/or outputs, the "Alt mode" will show an icon on each input or ou ...m_contents() did not behave correctly when the fluid box was not part of a fluid system.
    16 KB (2,305 words) - 12:15, 15 February 2024
  • * fluid-wagon-remnants * fluid-wagon-explosion
    84 KB (4,767 words) - 20:37, 13 November 2023
  • ...make some common interactions (such as moving the player's character) more fluid. Latency hiding is enabled by default, but it can be enabled or disabled in ...Skype) because you need to talk a lot to coordinate connections, building, handling attacks, etc. TeamSpeak servers are posted in the [https://forums.factorio.
    18 KB (2,666 words) - 20:00, 13 November 2023
  • * Fluid values are rounded to the closest value instead of rounding down when trans * Fixed quickbar selection handling when accepting blueprint with item in cursor. ([https://forums.factorio.com
    100 KB (14,717 words) - 14:46, 24 September 2023
  • ...anged <code>LuaEntityPrototype::fluid_capacity</code> read to also work on fluid-wagon. * Exposed internal buffer of fluid turret to Lua as its last fluidbox.
    132 KB (18,979 words) - 14:46, 24 September 2023
  • * Fixed fluid name and amount not being shown when the tooltip is on the side. ([https:// * Fixed pump tooltip not showing pumped amount when pumping from a fluid wagon. ([https://forums.factorio.com/77656 more])
    237 KB (33,800 words) - 14:47, 24 September 2023
  • * Fixed that empty storage tanks had the sound of fluid. ([https://forums.factorio.com/60803 more]) ...emissions_multiplier</code> which scales pollution generated when when the fluid is consumed.
    122 KB (17,425 words) - 14:47, 24 September 2023
  • * The flamethrower fluid input order is the same as before, so it matches the refinery outputs. ...eleport is no longer permitted for walls, transport belts or entities with fluid boxes. The method returns false in this case.
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Fixed the market entity not migrating/handling removed items it was offering. ([https://forums.factorio.com/30875 more]) * Changed Product::type to string containing "item" or "fluid".
    80 KB (11,528 words) - 14:46, 24 September 2023
  • ...m_contents() did not behave correctly when the fluid box was not part of a fluid system. ...s being used to hand craft a recipe while also changing the recipe to take fluid ingredients.
    202 KB (28,497 words) - 15:29, 11 April 2024

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