Research: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
Line 77: Line 77:
| {{imagelink|shotgun-shell-speed|Shotgun shell shooting speed}} || {{imagelink|gun-turret-damage|Gun turret damage}} || {{imagelink|combat-robotics|Combat robotics}} |-
| {{imagelink|shotgun-shell-speed|Shotgun shell shooting speed}} || {{imagelink|gun-turret-damage|Gun turret damage}} || {{imagelink|combat-robotics|Combat robotics}} |-
| {{imagelink|combat-robotics|Combat robotics 2}} || {{imagelink|combat-robotics|Combat robotics 3}} || {{imagelink|combat-robot-damage|Combat robot damage}} |-
| {{imagelink|combat-robotics|Combat robotics 2}} || {{imagelink|combat-robotics|Combat robotics 3}} || {{imagelink|combat-robot-damage|Combat robot damage}} |-
| {{imagelink|armor-making|Armor crafting 3}} || {{imagelink|power-armor|Power armor}} || {{imagelink|power-armor-mk2|Power armor 2}} |-
| {{imagelink|armor-making|Armor crafting 3}} || {{imagelink|power-armor|Power armor (research)}} || {{imagelink|power-armor-mk2|Power armor 2}} |-
| {{imagelink|energy-shield|Energy shield equipment}} || {{imagelink|energy-shield-mk2|Energy shield MK2 equipment}} || {{imagelink|night-vision|Night vision equipment}} |-
| {{imagelink|energy-shield|Energy shield equipment}} || {{imagelink|energy-shield-mk2|Energy shield MK2 equipment}} || {{imagelink|night-vision|Night vision equipment}} |-
| {{imagelink|basic-exoskeleton-equipment|Basic exoskeleton equipment (research)}} || {{imagelink|battery|Battery equipment}} || {{imagelink|battery-mk2|Battery equipment MK2}} |-
| {{imagelink|basic-exoskeleton-equipment|Basic exoskeleton equipment (research)}} || {{imagelink|battery|Battery equipment}} || {{imagelink|battery-mk2|Battery equipment MK2}} |-

Revision as of 11:46, 27 October 2013

Basics

  • Research is performed in Labs.
  • Every technology has certain amount of units that are needed to be researched, the logistics 1 technology in the example requires 20 units.
  • Every unit requires certain combination of science packs, these has to be created and transported into the lab before it can start with the research.
  • When the laboratory has all the needed ingredients, it starts researching one unit, the time to research the unit varies from technology to technology.
  • The more laboratories are researching at the same time, the shorter time it takes to get all the units required.

File:Techlist.png Res.png Example of research

Technology tree

Error: Image is invalid or non-existent.

Technologies

Advanced chemistry Advanced electronics 1 Advanced electronics 2 |-
Alien-technology.png
Alien technology
Armor crafting 1 Armor crafting 2 |- Automobilism Automation 1 Automation 2 |- Chemistry
Explosives.png
Explosives
Electronics |- Flamethrower (research) Flammables Flight |- Iron working Laser Laser turrets |- Logistics 1 Logistics 2 Logistics 3 |- Logistic robot speed Logistic robot cargo Logistic robotics |- Military 1 Military 2 Optics |-
Railway.png
Railway
Rocketry Rocket damage |- Rocket shooting speed Robotics Solar energy |- Turrets Lab efficiency Steel processing |- Automated rail transportation Electric energy accumulators Electric energy distribution 1 |- Inserter item stack size Rail signals Land mines |-
Rocket-defense.png
Rocket defense (research)
Advanced material processing 1 Advanced material processing 2 |- Automation 3 Character logistic slots Effect transmission |- Modules (research) Effectivity module 1 (research) Effectivity module 2 (research) |- Effectivity module 3 (research) Productivity module 1 (research) Productivity module 2 (research) |- Productivity module 3 (research) Speed module 1 (research) Speed module 2 (research) |- Speed module 3 (research) Electric energy distribution 2 Follower robot count |- Toolbelt Military 3 Military 4 |- Explosive rocketry Bullet damage Bullet shooting speed |- Laser turret damage Shotgun shell damage Laser turret shooting speed |- Shotgun shell shooting speed Gun turret damage Combat robotics |- Combat robotics 2 Combat robotics 3 Combat robot damage |- Armor crafting 3 Power armor (research) Power armor 2 |- Energy shield equipment Energy shield MK2 equipment Night vision equipment |- Basic exoskeleton equipment (research)
Battery.png
Battery equipment
Battery equipment MK2 |- Portable solar panel (research) Portable fusion reactor (research) Personal laser defense (research) |- Discharge defense (research)