Prototype/InfinityContainer: Difference between revisions

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(Created page with "== Basics == A generic container, such as a chest, that can spawn or void items and interact with the logistics network. == Properties == This prototype inherits all the prop...")
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Revision as of 11:10, 1 January 2018

Basics

A generic container, such as a chest, that can spawn or void items and interact with the logistics network.

Properties

This prototype inherits all the properties from Prototype/LogisticsContainer.

gui_mode

Type: Types/string

Default: all

Controls which players can control what the chest spawns. Possible options: "all", "none", "admins".

erase_contents_when_mined

Type: Types/bool

Differing defaults

The defaults of the InfinityContainerPrototype differ from the defaults of the LogisticsContainerPrototype:

  • logistic_mode is not mandatory
  • render_not_in_network_icon defaults to false