Prototype/FuelCategory

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Revision as of 13:01, 23 January 2018 by Bilka (talk | contribs) (overhaul to include Prototype)
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Basics

Each item which has a fuel_value must have a fuel category. The fuel categories are used to allow only certain fuels to be used in Types/EnergySource.

Mandatory properties

Inherits all properties from Prototype.