Mods: Difference between revisions

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(Page merged into Modding, due to consolidation efforts, and redundant info with other parts of the wiki and official api.)
 
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==Mods==
#REDIRECT[[Modding]]
 
A mod (short for modification) is an alteration of the game and the objective of modding. Modifications can range from small tweaks to total conversions.
 
==Mod Databases==
* [http://factoriomods.net/ Factorio Mods - Free Download Mods for Factorio]
* [https://forums.factorio.com/viewforum.php?f=14 Mods - Factorio Forums]
 
== How to use mods? ==
 
=== How to install ===
 
Using the mods is very easy:
 
# Download the mod you would like. Factorio version 13.x uses [https://mods.factorio.com mods.factorio.com] as a mod database and 12.x and earlier versions uses the [https://forums.factorio.com/viewforum.php?f=14 forums].
# You (normally) don't need to unzip them! (Unzipping is optional since v0.10!)
# Copy the mod into the appropriate directory (Windows: <code>%appdata%\Roaming\Factorio\mods</code>, Linux: <code>~/.factorio/mods</code>). If the directory doesn't exist, create it.
# Run the game
# Open the Mods menu and make sure the mod is enabled (requires restart on changes)
# Enjoy your installed mod
 
Xterminator has made a [https://youtu.be/SEOedyrFQ_g video tutorial for that] (Windows only).
 
=== Location of mods depends on your operating system ===
 
Please see into [[Application Directory]] to locate the application-path. The mods have to be installed in the "mods" directory.
 
Note that mods should '''not''' be installed into the ''data'' folder!
 
== Uploading mods? ==
 
* You can upload mods to (12.x) [https://forums.factorio.com/viewforum.php?f=14 Factorio Forums] and (13.x) [http://factoriomods.net/ factoriomods.net]
 
== Subpages ==
 
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Latest revision as of 22:23, 17 June 2017

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