Game-second: Difference between revisions

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{{Languages}}
#REDIRECT[[Time#Seconds]]
A Game-second or just "second" is 60 [[Game-tick]]s.
 
== Derived units ==
 
* Game-minute: 60 ticks × 60 (= 60 seconds)
* [[Game-day]]
 
== And Game-hour? ==
 
* Game-hour: 60 ticks × 60 × 60 (3600 seconds)
 
It normally makes no sense to measure things in game-hours, because '''a game hour is longer than a game-day!'''
 
Exception: the length of a game is normally measured in game-hours, because the length of a game day can be modified!
 
== See also ==
 
* [[Time]]
* [http://lua-api.factorio.com/latest/LuaGameScript.html].
* [[Game-tick]]
* [[Game-day]]
* [[Units]]

Latest revision as of 12:06, 30 March 2019

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