Talk:Map generator

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Revision as of 15:32, 7 August 2024 by Bilka (talk | contribs) (→‎Resource patch richness: Reply)
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I think all references to terrain segmentation should be removed - it was just water frequency with a different name in older builds according to https://forums.factorio.com/viewtopic.php?p=235907#p235907 Zx64 (talk) 12:12, 20 January 2017 (UTC)

Fog of war

The charting and fog of war mechanics should be moved to their own page. Do they have one already? Gergely

They don't have their own page, they are located on radar. Why do you want to move them to their own page? -- Bilka (talk) - Admin 11:52, 3 August 2018 (UTC)
I see... I didn't know that. The charting mechanics are at a good place on the Radar's page. Gergely

Seed

I think that here must be some information about seed:

With the console: /seed With control.lua: game.surfaces['nauvis'].map_gen_settings.seed --Darkfrei (talk) 19:00, 18 September 2018 (UTC)

Resource patch richness

It increases by distance from the starting area or from the center of the map. Which is correct? --Zefard (talk) 00:57, 13 May 2024 (UTC)

The starting area is in the center of the map, so both are correct. -- Bilka (talk) - Admin 15:32, 7 August 2024 (UTC)