Prototype/SpiderVehicle

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Revision as of 23:32, 27 November 2022 by Xorimuth (talk | contribs) (→‎Optional properties: Add note about disabling spidertron logistics to trash_inventory_size)
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Template:Prototype parent The spidertron.

Template:Prototype TOC

Mandatory properties

This prototype inherits all the properties from Prototype/Vehicle.

Template:Prototype property Must be a burner energy source when using "burner", otherwise it can also be a void energy source.

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Template:Prototype property The height of the spider affects the shooting height and the drawing of the graphics and lights.

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Template:Prototype property This is applied whenever the spider shoots (manual and automatic targeting), automatic_weapon_cycling is true and the next gun in line (which is then selected) has ammo.
When all of the above is the case, the chain_shooting_cooldown_modifier is a multiplier on the remaining shooting cooldown: cooldown = (remaining_cooldown × chain_shooting_cooldown_modifier). chain_shooting_cooldown_modifier is intended to be in the range of 0 to 1. This means that setting chain_shooting_cooldown_modifier to 0 reduces the remaining shooting cooldown to 0 while a chain_shooting_cooldown_modifier of 1 does not affect the remaining shooting cooldown at all.

Optional properties

Template:Prototype property The orientation of the torso of the spider affects the shooting direction and the drawing of the graphics and lights.

Template:Prototype property Cannot be negative.

Template:Prototype property If set to 0 then the spider will not have a Logistics tab.

Template:Prototype property The guns this spider vehicle uses.