Prototype/FluidStream

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Template:Prototype parent Used for example for the handheld flamethrower.

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Mandatory properties

This prototype inherits all the properties from Prototype/Entity.

Template:Prototype property The stream will spawn one particle every particle_spawn_interval ticks until the particle_spawn_timeout is reached. The first particle will trigger an initial_action upon landing. Each particle triggers an action upon landing. Particles spawned within a single particle_spawn_timeout interval will be connected by a stretched spine_animation.

Template:Prototype property Must be larger than 0. particle_horizontal_speed has to be greater than particle_horizontal_speed_deviation.

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Optional properties

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Template:Prototype property Number of spawned child particles of the stream. Must be greater than 0 and less than 256.

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Template:Prototype property Value between 0 and 1.

Template:Prototype property Value between 0 and 1.

Template:Prototype property Will be set to 1 by the game if less than 1.

Template:Prototype property Will be set to 1 by the game if less than 1.

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