Types/ProjectileAttackParameters
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Extends Types/BaseAttackParameters.
Optional properties
Inherits all properties from Types/BaseAttackParameters.
projectile_center
Type: Types/vector
Default: {0, 0}
projectile_creation_distance
Type: Types/float
Default: 0
shell_particle
Type: Types/CircularParticleCreationSpecification
Used to show bullet shells/casings being ejected from the gun, e.g. artillery shell casings.
projectile_creation_parameters
Type: Types/CircularProjectileCreationSpecification
projectile_orientation_offset
Type: Types/float
Default: 0