Prototype/HighlightBoxEntity
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Template:Prototype parent Used to attach graphics for cursor boxes to entities during runtime. HighlightBoxEntity can also be independent from entities so it is simply drawn somewhere in the world. See LuaSurface.create_entity for the available options for type "highlight-box".
The collision_box
of the highlight box prototype is ignored during runtime, instead the "bounding_box" given in create_entity() or the selection box of the target entity is used.