Types/ProjectileAttackParameters
Extends Types/BaseAttackParameters.
Optional properties
Inherits all properties from Types/BaseAttackParameters.
projectile_center
Type: Types/vector
Default: {0, 0}
projectile_creation_distance
Type: Types/float
Default: 0
shell_particle
Type: Types/CircularParticleCreationSpecification
projectile_creation_parameters
Type: Types/table (array) of Types/tables (arrays)
Each array inside the main array has to have 2 members. The first member of each array is a Types/RealOrientation and the second member is a Types/vector.