Types/ProjectileAttackParameters
Revision as of 10:23, 11 February 2019 by Bilka (talk | contribs) (Created page with "Extends Types/BaseAttackParameters. == Optional properties == Inherits all properties from Types/BaseAttackParameters. === projectile_center === '''Type''': Types/...")
Extends Types/BaseAttackParameters.
Optional properties
Inherits all properties from Types/BaseAttackParameters.
projectile_center
Type: Types/vector
'Default: {0, 0}
projectile_creation_distance
Type: Types/float
Default: 0
shell_particle
Type: Types/CircularParticleCreationSpecification
projectile_creation_parameters
Type: Types/table (array) of Types/tables (arrays)
Each array inside the main array has to have 2 members. The first member of each array is a Types/RealOrientation and the second member is a Types/vector.