Prototype/DontBuildEntityAchievement
Basics
This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity. This is an extension of Prototype/Achievement.
Properties
dont_build
Type: Types/table of Types/string or Types/string
This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.
dont_build = {"oil-barrel", fluid-wagon"},
amount
Type: Types/uint
Default: 0