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Alerts

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Alerts show small triangle icons shown on the right of the toolbelt and make a sound unless muted. Warning icons are shown directly on a given entity. Alerts globally inform the player of the status of the factory, including missing construction material or entities being destroyed, warning icons show the status of a given entity, such as low power or ammunition.

Alerts can be clicked to show the position of the entity which caused the alert on the map.

Configuration of alerts

Alerts can be turned on and off, and muted/unmuted using the /alerts command in the console. This command does not disable achievements. The syntax is

/alerts <enable/disable/mute/unmute> <alert type>

Available alert types are: entity_destroyed, entity_under_attack, not_enough_construction_robots, no_material_for_construction, not_enough_repair_packs, turret_fire, no_storage and custom.

Custom alerts are alerts that are displayed using the programmable speaker.

List of alerts

Alert Description
X objects are being damaged.
X objects were destroyed.
X objects are missing the material for construction.
Not enough logistic network storage space available.
X objects are missing construction robots.
X objects are missing repair packs.
X turrets are engaged with the enemy.

List of warning icons

Icon Description
This turret is missing ammunition.
This object is low on power.
This power-consumer is not connected to a power-generator/this power-generator is not connected to a power-consuming object.
This object is missing fuel.
This object is missing the material for construction.
This object's internal energy buffer is low.
This logistic chest is outside the reach of a roboport.