Prototype/ProduceAchievement
Basics
This Prototype Definition is used for receiving an achievement, when you produce more than the specified amount of items. This is an extension of Prototype/Achievement
Properties
item_produce
Type: Types/string
This will tell the achievement what the player needs to craft, to get the achievement.
item_produce = "pistol",
amount
Type: Types/unsigned
This will set the amount of items needed to craft, for the player to complete the achievement.
amount = 100,