Prototype/ProduceAchievement

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Basics

This Prototype Definition is used for receiving an achievement, when you produce more than the specified amount of items. This is an extension of Prototype/Achievement

Properties

item_produce

Type: Types/string

This will tell the achievement what the player needs to craft, to get the achievement.

 item_produce = "pistol",

amount

Type: Types/unsigned

This will set the amount of items needed to craft, for the player to complete the achievement.

 amount = 100,