User:Metarmask/Technology table

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Revision as of 19:50, 10 February 2017 by Metarmask (talk | contribs) (Work-in-progress proof-of-concept table of technologies)
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The table below was generated using a script reading raw game data. It is not complete as the icon template is extremely inefficient.

Work in progress

The following things have yet to be implemented:

  • Fix floating point bug
  • Fix icon templates taking a ridiculous amount of time to compute, this page took 8 seconds of CPU time. The parser says it used 37 expensive parser functions.
  • Order after total prerequisites while keeping tiered research after each other
  • Make it clearer which modifier count belongs to what icon
  • Add research icons
Name Cost Prerequisites Allows Effects
Rail signals
30
x 150
1
Optics
15
x 10
Explosive rocketry
20
x 100
1
Oil processing
30
x 100
1
Concrete
30
x 250
2
Character logistic trash slots 2
30
x 100
1
+5
Lab research speed 4
30
x 500
3
+50%
Worker robot speed 4
60
1
x 250
3
+55.00000000000001%
Construction robotics
30
x 100
1
1
+30 minutes
Logistic system
30
x 150
1