Types/RotatedSprite

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Revision as of 12:59, 19 March 2014 by Kovarex (talk | contribs)
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Basics

Specifies series of sprites used to visualise different rotations of the object.

Properties

filename

Type:Types/FileName

priority

Type:Types/string

Possible values:

  • extra-high
  • high
  • medium
  • low
  • very low

frame_width

Type: Types/unsigned

Width of single frame in pixels.

frame_height

Type: Types/unsigned

Height of single frame in pixels

x

Type: Types/unsigned

Default: 0

Horizontal position of the animation in the source file in pixels.

y

Type: Types/unsigned

Default: 0

Vertical position of the animation in the source file in pixels.

shift

Type: Types/Vector

Default: 0

scale

Type: Types/double

Default: 1

Values different than 1 specify the scale of the picture on default zoom. Scale 2 means that the picture will be 2 times bigger on screen (and more pixelated).

Example

   pictures =
   {
     filename = "__base__/graphics/entity/radar/radar.png",
     priority = "low",
     frame_width = 169,
     frame_height = 140,
     axially_symmetrical = false,
     apply_proejction = false,
     direction_count = 64,
     line_length = 8,
     shift = {1.15, 0.75}
   }