Research

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Revision as of 11:46, 27 October 2013 by Grey (talk | contribs) (→‎Technologies)
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Basics

  • Research is performed in Labs.
  • Every technology has certain amount of units that are needed to be researched, the logistics 1 technology in the example requires 20 units.
  • Every unit requires certain combination of science packs, these has to be created and transported into the lab before it can start with the research.
  • When the laboratory has all the needed ingredients, it starts researching one unit, the time to research the unit varies from technology to technology.
  • The more laboratories are researching at the same time, the shorter time it takes to get all the units required.

File:Techlist.png Res.png Example of research

Technology tree

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Technologies

Advanced chemistry Advanced electronics 1 Advanced electronics 2 |- Alien technology Armor crafting 1 Armor crafting 2 |- Automobilism Automation 1 Automation 2 |- Chemistry
Explosives.png
Explosives
Electronics |- Flamethrower (research) Flammables Flight |- Iron working Laser Laser turrets |- Logistics 1 Logistics 2 Logistics 3 |- Logistic robot speed Logistic robot cargo Logistic robotics |- Military 1 Military 2 Optics |-
Railway.png
Railway
Rocketry Rocket damage |- Rocket shooting speed Robotics Solar energy |- Turrets Lab efficiency Steel processing |- Automated rail transportation Electric energy accumulators Electric energy distribution 1 |- Inserter item stack size Rail signals Land mines |- Rocket defense (research) Advanced material processing 1 Advanced material processing 2 |- Automation 3 Character logistic slots Effect transmission |- Modules (research) Effectivity module 1 (research) Effectivity module 2 (research) |- Effectivity module 3 (research) Productivity module 1 (research) Productivity module 2 (research) |- Productivity module 3 (research) Speed module 1 (research) Speed module 2 (research) |- Speed module 3 (research) Electric energy distribution 2 Follower robot count |- Toolbelt Military 3 Military 4 |- Explosive rocketry Bullet damage Bullet shooting speed |- Laser turret damage Shotgun shell damage Laser turret shooting speed |- Shotgun shell shooting speed Gun turret damage Combat robotics |- Combat robotics 2 Combat robotics 3 Combat robot damage |- Armor crafting 3 Power armor (research) Power armor 2 |- Energy shield equipment Energy shield MK2 equipment Night vision equipment |- Basic exoskeleton equipment (research)
Battery.png
Battery equipment
Battery equipment MK2 |- Portable solar panel (research) Portable fusion reactor (research) Personal laser defense (research) |- Discharge defense (research)