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Below is a list of the most recent file uploads. See the gallery of new files for a more visual overview.
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 08:46, 4 June 2014 Oa10712 talk contribs uploaded File:Salt-Extractor-Example.png (A simple setup for a salt extractor from F-Mod.)
- 22:02, 2 June 2014 TheGreenkey talk contribs uploaded File:Flag es.png
- 21:52, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-ZVEZl2S.gif (=== Merging two belts using splitter === Notice that each different load type is not put on a particular side. There slight hiccups when the belts are full since === Licence === http://creativecommons.org/licenses/by/4.0/ by mpstark http://imgur.co...)
- 21:50, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-WSgK35P.gif (=== Side-merging a double-sided belt into a single-sided one === This is a way to merge in items from one belt to another. Keep in mind that with belts at full capacity, this will bog down. === Licence === http://creativecommons.org/licenses/by/4.0...)
- 21:48, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-WpB2CsO.gif (=== Splitters favor 'left' input === Note that the 'left' input is always in respect to the direction that the splitter is facing. This can be extremely useful if used correctly. Inserting onto a closed loop should always have the loop into the left ...)
- 21:47, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-VKUcd6r.gif (=== Countering turn slowdown with splitter === Lee_newsum actually came up with this one. Another way to deal with the curve slowdown. This works particularly well when you have a packed blue belt, since you cannot actually use a faster belt when ther...)
- 21:45, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-UlSB2pr.gif (=== Smart inserters move only filtered types === Smart inserters can be a boon to keeping belts clean and moving. === Licence === http://creativecommons.org/licenses/by/4.0/ by mpstark http://imgur.com/a/zrtmI)
- 21:42, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-UayT5wJ.gif (=== Items can be placed on an underground belt entrance === One way is to place over the protective hood of the underground entrance.)
- 21:41, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-ThwwPeN.gif (=== Managing Belts === A Factorio GIF Tutorial Series === Licence === http://creativecommons.org/licenses/by/4.0/ by mpstark http://imgur.com/a/xDaLP)
- 21:40, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-S3v48Pv.gif (=== Merging two double-sided belts using side-merges onto a faster belt === This is one way to merge belts. Merging onto a faster belt helps carry the capacity of the two slower ones. Keep in mind that with belts at full capacity, this will bog down....)
- 21:38, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-PwPVC20.gif (=== Splitting a load four ways === Can be used for example to load 4 chests equally. Note that the gif has a coincidental output lane split, it will not necessarily split to particular lanes. === Licence === http://creativecommons.org/licenses/by/4...)
- 21:35, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-LTyqog6.gif (=== Combine/balance two double-sided belts === Notice that the output belt is a red belt. This is to ensure no slowdowns. === Licence === http://creativecommons.org/licenses/by/4.0/ by mpstark http://imgur.com/a/GsxT9)
- 21:34, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-LB9knfO.gif (=== Items can be placed on an underground belt entrance === Another way is to place over the sides. === Licence === http://creativecommons.org/licenses/by/4.0/ by mpstark http://imgur.com/a/GsxT9)
- 21:33, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-KVmf6LZ.gif (=== Inserting on underground belt === Must insert from the back of the hood toward the front of the hood. === Licence === http://creativecommons.org/licenses/by/4.0/ by mpstark http://imgur.com/a/GsxT9)
- 21:19, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-JNNFTUC.gif (=== Splitters work per item === This is how splitters actually work; they have an ongoing state for each type of item that goes through. This has consequences. Say that you have one copper followed by two coal followed by one iron. You might expect th...)
- 21:17, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-JEuGgpB.gif (=== Merging two belts into one === Notice the *fast* splitter and the fast belt on the right. Reason is that the fast belt has a throughput roughly double the normal belts. === Licence === http://creativecommons.org/licenses/by/4.0/ by mpstark http...)
- 21:13, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-IrFdyIb.gif (=== Items placed on the middle of an west to east belt will tend towards the north side === Inserters are not often placed in these situations, but it is nice to know which way they will go. Note: The inserter rotation-direction influences to which l...)
- 21:11, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-GWoF6Kk.gif (=== Switching side of a belt === This is a quick and easy way to switch sides of a belt. Keep in mind that with belts at full capacity, even a single lane at full capacity, this will bog down. === Licence === http://creativecommons.org/licenses/by/4....)
- 21:08, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-EoSPqbk.gif (=== Balancing a double-sided belt === There is double the amount of load on the bottom half of this belt. Balancing like this can stop many slowdowns. === Licence === http://creativecommons.org/licenses/by/4.0/ by mpstark http://imgur.com/a/qQrLS )
- 21:06, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-DQvZUB9.gif (=== Items placed on the middle of an north to south belt will tend towards the west side === Inserters are not often placed in these situations, but it is nice to know which way they will go. Note: The inserter rotation-direction influences to which ...)
- 21:02, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-C9VYEfv.jpg (=== Can insert from miner into furnace === Very useful to know in the beginning. Not actually a gif -- kind of hard to loop smoke. Most of the Let's Plays that I have watched didn't do this. === Licence === http://creativecommons.org/licenses/by/4.0/...)
- 21:01, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-B9Cp1H0.gif (=== Turns can reduce load density! === Not a lot of people take this into account! You can lose something like 30% of belt throughput by not paying attention to this decompression mechanism, which can mean that you're losing up to 30% throughput of s...)
- 20:59, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-AowlFIM.gif (=== Objects placed in middle tend left === This is true for belts going either up or down. === Licence === http://creativecommons.org/licenses/by/4.0/ by mpstark http://imgur.com/a/qQrLS )
- 20:58, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-ANwfZsj.gif (=== Splitting a belt using a splitter and underground belts === This is a way to split a belt using a slightly gimmicky mechanic. This may or may not be preserved in versions ahead, this is version 0.9.8. Red belts are optional to (mostly) preserve be...)
- 20:56, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-A60nIbv.gif (=== Slitting off every 8th item === Note that can continue to cascade like this to get desired ratio, but only to powers of two, though you can add lanes together to get odd ratios. This can be extremely useful for peeling off of a main line into a fe...)
- 20:55, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-75D1NiH.gif (=== Can insert from miner into chest === Very useful to know in the beginning. Not actually a gif -- kind of hard to loop smoke. Most of the Let's Plays that I have watched didn't do this. === Licence === http://creativecommons.org/licenses/by/4.0/ b...)
- 20:52, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-8pfqtMV.gif (=== Given the choice, an inserter will always prefer the closest side === This will impact how your factory manages at peak times. === Licence === http://creativecommons.org/licenses/by/4.0/ by mpstark http://imgur.com/a/xDaLP )
- 20:35, 1 June 2014 Ssilk talk contribs uploaded File:Mpstark-8InD51z.gif (= Fast belts at corners avoid slowdown = This is the way to counter the slowdowns that occur when a belt turns. Licence: http://creativecommons.org/licenses/by/4.0/ by mpstark http://imgur.com/a/zrtmI)
- 20:33, 1 June 2014 Ssilk talk contribs uploaded File:Garm-6gzuPYo.png (Linked by user Garm in Factorio Forum http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3920 http://i.imgur.com/6gzuPYo.png)
- 20:27, 1 June 2014 Ssilk talk contribs uploaded File:5RdLql0.gif (Inserters place items on the belt lane opposite to them Knowing the rules on why things are the way they are is key to building an awesome factory. Licence: http://creativecommons.org/licenses/by/4.0/ by mpstark http://imgur.com/a/xDaLP)
- 19:24, 1 June 2014 Ssilk talk contribs uploaded a new version of File:0XL7KBq.gif (This is just illustrating that items tend up and left no matter the configuration. Licence: http://creativecommons.org/licenses/by/4.0/ by mpstark http://imgur.com/a/qQrLS)
- 19:22, 1 June 2014 Ssilk talk contribs uploaded File:5ceWt8I.gif (Output directly onto belt; input from belt one tile off. If you have a chain of inserters taking off of the belt, then only the last input should be one off. This can prevent the two items from simply sitting there at the end of the belt. Licence: ht...)
- 19:20, 1 June 2014 Ssilk talk contribs uploaded File:1vrKld4.gif (This can be helpful to dual-side loads that are coming out of a single manufacturing plant onto a belt. Licence: http://creativecommons.org/licenses/by/4.0/ by mpstark http://imgur.com/a/qQrLS)
- 19:18, 1 June 2014 Ssilk talk contribs uploaded File:1d9nEfC.gif (Using inserters onto normal belt will lead to a "loose" or "uncompressed" load, while doing this will lead to a "tight" or "compressed" load. Compressed loads can contain 30% more goods! We're loading full-bore with six fast inserters, which leads to a...)
- 19:16, 1 June 2014 Ssilk talk contribs uploaded File:0XL7KBq.gif (This is just illustrating that items tend up and left no matter the configuration. Licence: http://creativecommons.org/licenses/by/4.0/ by mpstark )
- 03:06, 27 May 2014 WiduX talk contribs uploaded File:Example-Oil-Usage.png (Petroleum used for plastic and batteries.)
- 03:05, 27 May 2014 WiduX talk contribs uploaded File:Example-Oil-Cracking.png (An example of oil cracking, from heavy to light and light to petroleum.)
- 02:48, 27 May 2014 WiduX talk contribs uploaded File:Example-Oil-Refining.png (Shows an example setup for refining oil.)
- 02:13, 27 May 2014 WiduX talk contribs uploaded a new version of File:Crude-oil-barrel.png (Updated to v0.9.8 icon.)
- 02:10, 27 May 2014 WiduX talk contribs uploaded File:Empty-crude-oil-barrel.png (Emptying a barrel full of crude oil.)
- 02:10, 27 May 2014 WiduX talk contribs uploaded File:Fill-crude-oil-barrel.png (Filling an empty barrel with crude oil.)
- 18:13, 26 May 2014 WiduX talk contribs uploaded File:Land-mine-tech.png (The icon used for the "Land mines" research.)
- 18:02, 26 May 2014 WiduX talk contribs uploaded File:Bonus.png (The image used for bonus effects, typically from research.)
- 15:54, 26 May 2014 WiduX talk contribs uploaded a new version of File:Turrets.png (Updated to image from 0.9.8.)
- 19:44, 25 May 2014 Virtlink talk contribs uploaded File:Hand icon.png
- 18:50, 25 May 2014 WiduX talk contribs uploaded File:Electric-Mining-Drill-Example.png (A very simple example showing how an electric mining drill works.)
- 18:38, 25 May 2014 WiduX talk contribs uploaded File:Burner-Mining-Drill-Example.png (A very simple example showing how a burner mining drill works.)
- 18:18, 25 May 2014 WiduX talk contribs uploaded File:Long-Handed-Inserter-Between-Chests.png (A long-handed inserter transferring items from one wooden chest to another, showing the extended range.)
- 18:13, 25 May 2014 WiduX talk contribs uploaded File:Smart-Inserter-Between-Chests.png (A smart inserter transferring items from one wooden chest to another.)
- 18:05, 25 May 2014 WiduX talk contribs uploaded File:Fast-Inserter-Between-Chests.png (A fast inserter transferring items from one wooden chest to another.)