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  • * Fixed crash after changing the type of a style currently applied to a custom GUI element when loading a save. ([https://forums.factorio.com/239 * Fixed crash when trying to merge a force into its self. ([https://forums.factorio.com/25518 more])
    100 KB (14,717 words) - 14:46, 24 September 2023
  • * Changed the battery item icon to be more consistent with the technology icon. * Fixed wall related consistency check related to modded walls with altered collision boxes. ([https://forums.factorio.com/60
    122 KB (17,425 words) - 14:47, 24 September 2023
  • Please don't waste your time updating this page, User:Gangsir can do it automatically. ...uld sometimes quit if a player tried to connect after another player tried to connect unsuccessfully. ([https://forums.factorio.com/52718 more])
    132 KB (18,979 words) - 14:46, 24 September 2023
  • * Updated the format of the machine-readable modding documentation to version 5. * Added an optional "mods" to simulation definitions.
    202 KB (28,568 words) - 10:09, 31 May 2024
  • ...the infinity pipe mode could sometimes reset when changing other infinity pipe settings. ([https://forums.factorio.com/78047 more]) * Fixed a desync related to biter pathfinding. ([https://forums.factorio.com/77997 more])
    237 KB (33,800 words) - 14:47, 24 September 2023

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