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- | Area of effect = Área de efeito | Area of effect size = Tamanho da área de efeito22 KB (3,276 words) - 00:15, 3 December 2023
- | Area of effect = Área de efeito | Area of effect size = Tamanho da área de efeito26 KB (3,844 words) - 21:34, 4 December 2023
- <nowiki>*[[Basic armor]] - TheWombatGuru (Fixed double redirect) * Facotrio:Main Page/de6 KB (722 words) - 19:30, 2 September 2017
- Esta página actúa como un glosario general de todos los términos utilizados en Factorio y su comunidad. Recomendamos bus ...un tren de dos cabezas. En general, los números más pequeños son el número de locomotoras.19 KB (3,068 words) - 11:07, 3 May 2021
- ...ps://wiki.factorio.com/index.php?title=Equipment%20modules/pt-br Equipment modules/pt-br] |[https://wiki.factorio.com/index.php?title=Modules%20(research)/pt-br Modules (research)/pt-br]113 KB (15,312 words) - 11:00, 31 May 2024
- | Fire on the ground = Vuur op de grond | Armor = Pantser29 KB (3,338 words) - 14:28, 25 November 2022
- | Modules = Modul | Armor = Rüstung45 KB (5,156 words) - 12:21, 27 August 2023
- ...torio.com/index.php?title=Science%20pack%201/de&redirect=no Science pack 1/de] ...wiki.factorio.com/index.php?title=Special:WhatLinksHere/Science%20pack%201/de 15]169 KB (24,992 words) - 11:00, 31 May 2024
- Esta página atua como um glossário geral de todos os termos utilizados no Factorio e sua comunidade. Recomendamos pesqu ...r um trem de duas cabeças. Em geral, os números mais pequenos são o número de locomotivas.18 KB (2,942 words) - 14:20, 8 June 2020
- ...ves]]. = Stellt ein Hindernis in der Welt dar. Kann mit [[Cliff explosives/de|Klippensprengstoff]] entfernt werden. ...ng eines ungefilterten Abrissplaners, um Aufträge für [[Construction robot/de|Bauroboter]] in die Warteschlange zu stellen.41 KB (4,664 words) - 18:43, 13 November 2023
- ...ves]]. = Stellt ein Hindernis in der Welt dar. Kann mit [[Cliff explosives/de|Kayalık patlatıcı]] entfernt werden. ...ng eines ungefilterten Abrissplaners, um Aufträge für [[Construction robot/de|Bauroboter]] in die Warteschlange zu stellen.38 KB (5,036 words) - 14:30, 25 November 2022
- | Light armor = Armatura leggera | Modular armor = Armatura modulare31 KB (3,600 words) - 17:20, 24 March 2023
- <!-- Jako wzór do kolejnych tłumaczeń polecam tłumaczenie na de ---> | Modules = Moduły48 KB (6,037 words) - 12:53, 11 February 2024
- * Fixed armor battery icon being always on top. ([https://forums.factorio.com/9284 more]) ...c request amount for few items to be different (10) than the stack amount (modules + alien artifacts).57 KB (8,673 words) - 14:46, 24 September 2023
- ...nu ingame. I would like to hear your feedback on my attempt. [[user:Hoeloe/de|Weltengenerator Vorschlag]] ...here is one big point about the english page I struggle. The [[User:Hoeloe/de#Erweiterte_Konfiguration|Erweiterte Konfiguration]] is actually not covered106 KB (17,609 words) - 12:29, 18 May 2024
- * Fixed that character window was closed when doing fast transfer between armor slot and inventory. ([https://forums.factorio.com/59486 more]) * Fixed that ctrl-click to transfer modules into assembling machines didn't work correctly. ([https://forums.factorio.c122 KB (17,425 words) - 14:47, 24 September 2023
- * Fixed tooltip not showing max consumption correctly when using modules. ([https://forums.factorio.com/77570 more]) * Fixed migrating pre-0.17 maps with detached characters that had a grid armor in quick bar would corrupt game state. ([https://forums.factorio.com/76466237 KB (33,800 words) - 14:47, 24 September 2023