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  • File:Rocket damage (research).png
    [[Category:Icons]]
    (128 × 128 (19 KB)) - 17:22, 26 February 2019
  • File:Rocket shooting speed (research).png
    [[Category:Icons]]
    (128 × 128 (20 KB)) - 17:22, 26 February 2019
  • File:Smart inserter.png
    [[Category:Icons]]
    (32 × 32 (5 KB)) - 10:28, 20 July 2017
  • File:Iron axe.png
    [[Category:Icons]]
    (32 × 32 (5 KB)) - 17:18, 26 February 2019
  • File:Flight (research).png
    [[Category:Icons]]
    (128 × 128 (18 KB)) - 17:23, 26 February 2019
  • File:Shortcut bar.png
    The icons available by default on the [[shortcut bar]].
    (237 × 87 (18 KB)) - 11:26, 6 March 2019
  • File:Minimap from map screen.png
    {{Screenshot}}In the map view, the minimap has an additional row of icons.
    (243 × 383 (31 KB)) - 08:31, 20 May 2018
  • ...icon</code> and <code>icon_size</code> have to be specified. If both <code>icons</code> and <code>icon</code> are defined, <code>icon</code> is ignored. === icons ===
    4 KB (535 words) - 10:42, 21 September 2023
  • * a row of icons to access a number of game screens; * in map view, a second row of icons to access a number of map views.
    3 KB (559 words) - 19:20, 1 June 2018
  • Data of one icon "layer" for the <code>icons</code> property of the [[Types/IconSpecification]]. Mandatory if <code>icon_size</code> is not specified outside of <code>icons</code>. The size of the square icon, in pixels, e.g. 32 for a 32px by 32px
    3 KB (488 words) - 10:42, 21 September 2023
  • ...cluding missing construction material or entities being destroyed, warning icons show the status of a given entity, such as low power or ammunition. ...the alert on the map. Hovering over an alert enlarges the associated alert icons on the map and shows arrows on the screen edges that point to the positions
    3 KB (459 words) - 19:15, 24 September 2023
  • A tintable icon sprite. Uses <code>icon_tintables</code> instead of <code>icons</code> and <code>icon_tintable</code> instead of <code>icon</code>. Inside A tintable icon mask. Uses <code>icon_tintable_masks</code> instead of <code>icons</code> and <code>icon_tintable_mask</code> instead of <code>icon</code>. In
    2 KB (263 words) - 10:43, 21 September 2023
  • * Update icons }}
    816 bytes (88 words) - 16:55, 29 October 2021
  • {{Prototype property|icons, icon, icon_size (IconSpecification)|[[Types/IconSpecification|IconSpecifi ...ook less uniform on belts etc. For inventory icons and similar, <code>icon/icons</code> will be used. Maximum number of variations is 16.
    6 KB (746 words) - 10:43, 21 September 2023
  • * Update icons }}
    810 bytes (93 words) - 16:56, 29 October 2021
  • === icons, icon, icon_size (IconSpecification) === == Defaults for the icons ==
    8 KB (906 words) - 10:42, 21 September 2023
  • * New icons}}
    775 bytes (108 words) - 19:06, 11 December 2020
  • * May 31 FFF #297: [https://www.factorio.com/blog/post/fff-297 New resource icons] ...s://www.factorio.com/blog/post/fff-291 New Campaign, MP stress testing, HR Icons II]
    5 KB (670 words) - 10:49, 27 August 2023
  • * New icons}}
    910 bytes (125 words) - 01:10, 22 October 2023
  • {{Prototype property|icons, icon, icon_size (IconSpecification)|[[Types/IconSpecification|IconSpecific
    1 KB (157 words) - 10:43, 21 September 2023

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