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- * Fixed that some of the technology icons were scaled down in the technology selection. * Fixed some UI icons not scaling correctly and not being displayed pixel*perfect([https://forums57 KB (8,673 words) - 14:46, 24 September 2023
- * Fluid status icons will display floored values, same as all other icons. ([https://forums.factorio.com/32439 more])42 KB (6,017 words) - 14:46, 24 September 2023
- * Fixed drawing of icons with multiple layers. ([https://forums.factorio.com/59811 more]) * Fixed drawing icons with layers when layers didn't have same source size as main icon. ([https:122 KB (17,425 words) - 14:47, 24 September 2023
- * Fixed green circuit network signals icons in power pole tooltip. * New technology Icons!100 KB (14,717 words) - 14:46, 24 September 2023
- [[File:logic_signals.png|300px|thumb|Die Icons der drei Logiksignale]]19 KB (2,813 words) - 20:48, 29 April 2024
- * Fixed entity status icons being visible in simulations. ([https://forums.factorio.com/111618 more]) * Fixed that the custom camera widget wouldn't render entity status icons correctly. ([https://forums.factorio.com/108086 more])202 KB (28,582 words) - 14:08, 7 June 2024
- * Fixed layered icons would render incorrectly in some cases. ([https://forums.factorio.com/51059 * Fixed that blueprint icons couldn't be removed with right click. ([https://forums.factorio.com/48354 m132 KB (18,979 words) - 14:46, 24 September 2023
- * Fixed corrupted alt-mode icons on low zoom levels on macOS. ([https://forums.factorio.com/73982 more]) * Fixed missing fluid icons on new ghosts. ([https://forums.factorio.com/71825 more])237 KB (33,800 words) - 14:47, 24 September 2023
- ...are useful for sharing blueprints, marking map locations in chat or adding icons to map markers and train stations. Ctrl + Alt-clicking the map or ground wi35 KB (5,000 words) - 13:18, 29 April 2024