Prototype/ProducePerHourAchievement

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Revision as of 16:38, 26 July 2019 by Bilka (talk | contribs) (typo)
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Template:Prototype parent This prototype definition is used for receiving an achievement when the player crafts a specified item a certain amount, in an hour.

Template:Prototype TOC

Mandatory properties

Template:Prototype property This is how much the player has to craft in an hour, to receive the achievement.

 amount = 1000,

Optional properties

At least one and only one of fluid_product or item_product must exist.

Template:Prototype property This will tell the achievement what item the player needs to craft, to get the achievement.

 item_product = "landfill",

Template:Prototype property This will tell the achievement what fluid the player needs to craft, to get the achievement.

 fluid_product = "light-oil",