Prototype/EntityGhost

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Revision as of 17:33, 1 October 2021 by Bilka (talk | contribs) (Added info that ghosts are rendered with the ghost tint, updated example)
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Template:Prototype parent The entity used for ghosts of entities. In-game, the inner entity (the entity this is a ghost of) is rendered with a ghost_tint.

Template:Prototype TOC

Optional properties

Inherits all properties from Prototype/Entity.

Template:Prototype property

Template:Prototype property

Example

{
  type = "entity-ghost",
  name = "entity-ghost",
  icon =  "__core__/graphics/icons/mip/ghost-entity.png",
  icon_size = 64,
  icon_mipmaps = 3,
  build_sound = {{ filename = "__core__/sound/build-ghost-small.ogg",  volume = 0.6 }},
  medium_build_sound = {{ filename = "__core__/sound/build-ghost-medium.ogg",  volume = 0.7 }},
  large_build_sound = {{ filename = "__core__/sound/build-ghost-large.ogg",  volume = 0.7 }},
  minable = { mining_time = 0, results={}},
  mined_sound = {{ filename = "__core__/sound/deconstruct-ghost.ogg",  volume = 0.4 }}
},