Talk:Alerts

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Revision as of 10:32, 21 June 2023 by Quezler (talk | contribs) (mention not all alerts last 10 seconds)
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i have no idea how talks/discussions are supposed to work, but i'll just leave this here:

> Alerts last 10 seconds

not all alerts share the same duration, here are the accurate numbers at the time of writing but wasn't sure how to best implement directly onto the page:

20, entity destroyed 10, entity under attack 10, not enough construction robots 10, not enough construction materials 10, not enough repair packs, 05, turret firing, 10, speaker/script alert 05, no storage 05, out of fuel