Types/TileSprite
Revision as of 12:34, 17 March 2020 by Bilka (talk | contribs) (Created page with "Used by Prototype/Tile. == Mandatory properties == === count === '''Type''': Types/uint32 Frame count. === picture === '''Type''': Types/FileName == Optional...")
Used by Prototype/Tile.
Mandatory properties
count
Type: Types/uint32
Frame count.
picture
Type: Types/FileName
Optional properties
hr_version
Type: Types/TileSprite
If this property exists and high resolution sprites are turned on, its contents are used to load the tile sprite.
scale
Type: Types/float
Default: 1
x
Type: Types/SpriteSizeType
Default: 0
Horizontal position of the sprite in the source file in pixels.
y
Type: Types/SpriteSizeType
Default: 0
Vertical position of the sprite in the source file in pixels.
line_length
Type: Types/uint32