Prototype/Module

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Revision as of 14:09, 5 August 2019 by Bilka (talk | contribs) (→‎Mandatory properties: expanded descriptions)
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Template:Prototype parent A module.

Template:Prototype TOC

Mandatory properties

This prototype inherits all the properties from Prototype/Item.

Template:Prototype property The name of a Prototype/ModuleCategory. Used when upgrading modules: Ctrl + click modules into an entity and it will replace lower tier modules of the same category with higher tier modules.

Template:Prototype property Tier of the module inside its category. Used when upgrading modules: Ctrl + click modules into an entity and it will replace lower tier modules with higher tier modules if they have the same category.

Template:Prototype property

Optional properties

Template:Prototype property Array of recipe names this module can be used on. If empty, the module can be used on all recipes.

Template:Prototype property Mandatory when limitation is present. The locale key of the message that is shown when the player attempts to use the module on a recipe it can't be used on. The locale key will be prefixed with item-limitation. (the "category" of the locale) by the game.