Prototype/DontBuildEntityAchievement

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Revision as of 15:02, 24 July 2019 by Bilka (talk | contribs) (Set prototype parent)
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Template:Prototype parent

Basics

Prototype type: dont-build-entity-achievement

This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity. This is an extension of Prototype/Achievement.

Properties

dont_build

Type: Types/table of Types/string or Types/string

This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.

 dont_build = {"oil-barrel", fluid-wagon"},

amount

Type: Types/uint32

Default: 0