Prototype/SelectionTool

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Revision as of 15:28, 24 July 2019 by Bilka (talk | contribs) (Set prototype parent)
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Template:Prototype parent

Basics

Prototype type: selection-tool

Used in the base game as a base for the blueprint item and the deconstruction item. Extends Prototype/ItemWithLabel.

Extensions

Mandatory properties

This prototype inherits all the properties from Prototype/ItemWithLabel.

selection_color

Type: Types/Color

The color of the rectangle used when standard selection is done in-game.

alt_selection_color

Type: Types/Color

The color of the rectangle used when alt-selection is done in-game.

selection_mode

Type: Types/table of Types/string

A list of selection mode flags that define how the selection tool selects things in-game.

Possible values are:

Flag meaning
blueprint The normal rules for acceptable entities in blueprints
deconstruct The normal rules for acceptable entities for deconstruction
cancel-deconstruct The normal rules for acceptable entities for cancel deconstruction
items Item entities
trees Trees
buildable-type Buildable entities as defined by the game
nothing Nothing
items-to-place The entity has an item that builds the entity
any-entity Any entity
any-tile Any tile
same-force The entity force matches that of the player doing the selection
not-same-force The entity force does not match that of the player doing the selection
friend The entity force is friend to that of the player doing the selection
enemy The entity force is enemy to that of the player doing the selection
upgrade The normal rules for acceptable entities in upgrade planners
cancel-upgrade The normal rules for acceptable entities for cancel upgrade
entity-with-health
entity-with-force
entity-with-owner

alt_selection_mode

Type: Types/table of Types/string

A list of selection mode flags that define how the selection tool alt-selects things in-game. Possible values are identical to normal selection_mode.

selection_cursor_box_type

Type: Types/string

The type of cursor box used to render selection of entities/tiles when standard selecting.

Possible values are:

Flag meaning
entity The normal entity selection box. Yellow by default.
electricity The selection box used to specify electric poles an entity is connected to. Light blue by default.
copy The selection box used when doing entity copy-paste. Green by default.
not-allowed The selection box used when specifying colliding entities. Red by default.
pair
logistics
train-visualization

alt_selection_cursor_box_type

Type: Types/string

The type of cursor box used to render selection of entities/tiles when alt selecting. Possible values are identical to normal selection_cursor_box_type.

Optional properties

always_include_tiles

Type: Types/bool

Default: false

If tiles should be included in the selection regardless of entities also being in the selection. This is a visual only setting.

show_in_library

Type: Types/bool

Default: false

Whether this is shown in the blueprint library.

mouse_cursor

Type: Types/string

Default: "selection-tool-cursor"

Name of a Prototype/MouseCursor.

entity_filters

Type: Types/table of Types/string

Array of Prototype/Entity names.

alt_entity_filters

Type: Types/table of Types/string

Array of Prototype/Entity names.

entity_type_filters

Type: Types/table of Types/string

alt_entity_type_filters

Type: Types/table of Types/string

tile_filters

Type: Types/table of Types/string

Array of Prototype/Tile names.

alt_tile_filters

Type: Types/table of Types/string

Array of Prototype/Tile names.

entity_filter_mode

Type: Types/string

Default: "whitelist"

One of "whitelist" and "blacklist".

alt_entity_filter_mode

Type: Types/string

Default: "whitelist"

One of "whitelist" and "blacklist".

tile_filter_mode

Type: Types/string

Default: "whitelist"

One of "whitelist" and "blacklist".

alt_tile_filter_mode

Type: Types/string

Default: "whitelist"

One of "whitelist" and "blacklist".