Prototype/ArtilleryFlare
Revision as of 10:53, 25 June 2018 by Bilka (talk | contribs) (Created page with "== Basics == The entity spawned by the artillery targeting remote. Extends Prototype/Particle. == Mandatory properties == This prototype inherits all the properties f...")
Basics
The entity spawned by the artillery targeting remote. Extends Prototype/Particle.
Mandatory properties
This prototype inherits all the properties from Prototype/Particle.
Optional properties
creation_shift
Type: Types/vector
initial_speed
Type: Types/vector
initial_height
Type: Types/float
Default: 0
initial_vertical_speed
Type: Types/float
Default: 0
initial_frame_speed
Type: Types/float
Default: 1
shots_per_flare
Type: Types/uint32
Default: 1
early_death_ticks
Type: Types/uint32
Default: 3 * 60
Differing defaults
map_color
is mandatory.