Prototype/DontBuildEntityAchievement

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Revision as of 17:46, 19 May 2018 by Bilka (talk | contribs) (0.16)
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Basics

This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity. This is an extension of Prototype/Achievement.

Properties

dont_build

Type: [[Types/table}} of Types/string or Types/string

This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.

 dont_build = {"oil-barrel", fluid-wagon"},

amount

Type: Types/uint

Default: 0